Kingdom Come Deliverance How Long Before People Talk to You Again
Pestilence is a side quest in Kingdom Come: Deliverance. Later the events in Baptism of Burn, the village of Merhojed is both attacked by bandits and struck with plague. It also ties into the main quest storyline, and you will demand to complete it in order to consummate Questions and Answers.
Yous will also need to know how to read and write in order to assistance one of the villagers and begin Last Will and Testament , and to help discover the cure. If you tin't read, people volition die - so you lot should probably complete Mightier than the Sword before beginning Questions and Answers. Investigate the plague carefully, as time wasted chasing the wrong cure will result in deaths.
To relieve time, get a spade, and at least two thistles, a valerian, and a piece of charcoal.
Contents
- 1 Synopsis
- 2 Objectives
- 3 Walkthrough
- iii.1 Daniel's Stats
- 3.2 Erstwhile Harbinger's Stats
- 4 Notes
Synopsis
The village of Merhojed has been stricken by a mysterious scourge that first infected the animals and now the villagers.
Objectives
- Ask local Bailiff about the situation.
- Take a give-and-take with Johanka at the monastery.
- (Optional) Talk to Blood brother Nicodemus
- Find the correct diagnosis and the recipe for the cure in the books
- Prepare the remedy
- Take the remedy to Merhojed
- Observe out from Brother Nicodemus how things look in Merhojed
- Talk to Melichar.
- Wait until the state of affairs clears upward.
- Prepare the remedy
- (Optional) Wait until Nicodemus finds the diagnosis of the ailment
- Talk to Blood brother Nicodemus about the remedy
- Wait and run into how the cure works
- Detect out from Brother Nicodemus how things look in Merhojed
- (Optional) Give the cure to the sick
- Wait until the situation clears up.
- Talk to Melichar
- (Optional) Give the cure to the sick
- Detect out from Brother Nicodemus how things look in Merhojed
- Wait and run into how the cure works
- Talk to Blood brother Nicodemus about the remedy
- Find the correct diagnosis and the recipe for the cure in the books
- (Optional) Talk to Blood brother Nicodemus
- Investigate the plague in Merhojed.
- Dig a grave
- Take the body to the grave
- Dig a grave
- Find out what happened to the captive.
- Take a give-and-take with Johanka at the monastery.
Walkthrough
During Questions and Answers, Henry learns that the town of Merhojed is suffering from a plague, which started the twenty-four hours after the raid. Speak to the local villagers in order to find out that Matthias is lying injured in the stud farm stables, and question him about the sickness. It has swept through the local livestock, who all sickened and died, and has started to make people ill. The symptoms include fever, breadbasket pains, vomiting, and diarrhea.
Matthias lies injured
So far, it but seems to accept killed 1 person - Vrba, but he was already a ill former man. Nevertheless, if y'all don't go moving apace to find a cure, more than people are going to die.
Detect Melichar, the self-appointed Bailiff, and enquire to speak to their captured bandit equally part of Questions and Answers . Every bit it turns out, Melichar isn't inclined to aid you, as he's too preoccupied with figuring out how to save his people, and seems to resent Sir Radzig for hurrying off to attack the bandit military camp, leaving Merhojed undefended.
He claims the captured brigand is delirious from plague too, and y'all will demand to observe a cure before you lot can get whatsoever sense out of him. It is possible to pick the Hard lock on the barn door - expect out for the watchman, just once you lot gain entry to the barn, you lot volition confirm that the brigand is indeed sick, and in no fit land to talk to you lot. Yous can besides speak to the Melichar's maid, a adult female in a blue dress, and bribe her 15
to give you lot the keys.
Speaking to Melichar
Melichar will enquire you to become speak with Johanka at the Sasau Monastery in the hopes she might be able to aid, and will tell you lot that he has daubed a lime cross on the plague houses. Offset though, you'll need to learn more about the affliction. Start at the western side of the hamlet, at the grocery, where Daniel is suffering delusions, convinced that Henry is his brother.
Daniel's Stats
| | | |
|---|---|---|
| 1-ii | ane-2 | 13 |
Whether you lot want to convince him that you are his brother or not doesn't matter, every bit he seems to retrieve the two of you lot are going to the Skalitz fair for Advent, and volition but ask for water to quench his terrible thirst (which you tin can't give him). There are also two people lying sick in the loft, but they don't offer any additional information.
Then go to the house next to the stud farm, where Bedrishka is mourning over her expressionless husband Anthony. She asks Henry to help bury him, as Melichar has instructed that all bodies should exist buried at one time. You don't have to help, as she will tell you that her married man had a fever and stomach pains either manner. Only if you do make up one's mind to assist, get to the dorsum of the house and dig a grave underneath the large tree, and so put Anthony's body into it.
The animals are burnt.
You may also observe that at that place is a burn down simply outside of town, where all the expressionless livestock are existence burnt.
Old Harbinger's Stats
| | | |
|---|---|---|
| 0-one | 0-1 | 13-14 |
Got to the next house, which is the domicile of Old Straw. He mistakes you for 1 of the bandits, and leaps upwards to defend his wife. Convince him you are at that place to help (or beat him upward, if yous fail your intimidation examination). The quondam homo is clearly grief stricken, and drunkenly begs you to save his married woman. Cheque on her, and determine she has a fever. The next house belongs to Melichar, whose afflicted wife, Hannah, too has a fever.
Finally, head to the eastern end of boondocks and find Vincent, who has a fever, diarrhea, and spent the previous twenty-four hours ranting and delusional. He asks Henry for a favour - although you are not required to accept - which starts Last Will and Testament (provided Henry is literate), giving Henry a will and his silverish ring.
Speaking to Vincent
All in all, you are able to confirm that the plague infects people and animals, leads to fever, delirium, breadbasket pains, diarrhea and thirst, and occasionally with rashes. On your way to the Monastery, you may wish to take the opportunity to purchase some ingredients equally you pass through Samopesh. For example, charcoal from the Blacksmith, valerian from the Herbalist, and thistle from the Trader. Take the hint. Once yous speak to Nicodemus near the plague, he volition not sell you anything, and time spent searching for ingredients is time wasted. You lot can as well steal the ingredients from the shelf in the herbarium.
First, observe Johanka like Melichar advised. She is quite concerned when she hears about Matthias being injured, and advises Henry to speak to Nicodemus nearly the plague. Tell the priest that half the people are infected, and all the animals have died. Place the symptoms of fever, stomach pains and diarrhea.
Brother Nicodemus finds the case "interesting".
If yous give him the wrong information, or are unable to read, it volition make information technology harder for Brother Nicodemus to identify what is wrong with the people, and the delay will result in deaths.
Nicodemus is able to work out that the problem lies in the digestive tract, and tells Henry to look in the 'Breviarum de Signis Caussa' to detect the potential crusade. The book is located on a stand up right there in the infirmary, so read information technology immediately.
You'll be able to rule out diphtheria, dysentery and Saint Vitus dance - those don't affect animals - and plague, as in that location are no boils on those infected. However, the document mentions poisoning, which will affect anything that drinks or eats from the tainted source, and animals seem to succumb quicker.
One time y'all have completed your investigation, go back to Nicodemus and ostend that you suspect poisoning from h2o. When the priest states they will need to make some medicine, offering to assistance.
The Brevarium entry about poisoned water.
Telling him whatsoever different will effect in more delays and more deaths. You can ask him to cure the captive first, but he will answer that he will nourish to the people according to severity of their condition, not your whims. If you don't provide enough data or don't offer to help, y'all'll need to come back the next mean solar day to discover out his diagnosis.
If you agree to help, you lot will need to make the Remedy for Merhojed, while Nicodemus and Johanka will leave immediately for Merhojed. Go the ingredients ( two thistles, ane valerian, and 1 piece of charcoal) and prepare the remedy past putting water and thistle in the cauldron, humid it for two turns, adding the valerian and boiling for ane more turn, and so add the charcoal before pouring the whole thing into a phial. Y'all just demand to make 1 potion.
In one case you're done, return to Merhojed (although while yous're in Sasau, you might want to complete Concluding Volition and Testament). Find Nicodemus in Old Straw'due south house. Give him the remedy and he will nourish to Straw's family unit, while Johanka takes care of Melichar'southward family unit and Henry deals with Daniel, Vincent, and Bedrishka. Nicodemus will also reveal that the peasants have refused to let him treat the brigand, preferring to let him suffer.
Curing Bedrishka
Find Melichar and tell him that y'all suspect the cause of the pestilence is poisoned water. He will and so gladly permit you to run across the bandit, and expresses his gratitude that someone cares. Henry can suggest him to thank Radzig, thank Nicodemus, focus on his wife, or but to never cross Henry again. Now that y'all can access the barn, go and give the remedy to the bandit.
Look several days before returning to Merhojed and speaking to Melichar. If yous managed to save anybody, you will earn Plague doctor achievement, and Melichar will reward you with 300
- which you can accept or graciously decline. Now, you lot can go and speak to the bandit and continue with Questions and Answers .
Withal, if yous didn't investigate properly, gave the wrong information to Nicodemus, and refused to assist him either research, gear up or distribute the cure, you'll find some, or fifty-fifty all, of the people died. However, the bandit volition hold on long enough to get the right cure - but information technology may still be as well late, leading to a massive problems during Questions and Answers .
Notes
- You will not receive a notification that the plague has been resolved.
- In older versions of the game, information technology appears that completing Pestilence earlier speaking to Sir Radzig in Questions and Answers causes a game breaking bug. This bug has been patched in the latest version, but you may however wish to tend to the convict before the situation resolves itself in guild to exist safe.
Source: https://kingdom-come-deliverance.fandom.com/wiki/Pestilence
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